Rogue PC

The Epyx IBM PC edition of Rogue, 1985

> Enter the dungeon
Date of birth1985 v1.48; Rogue itself 1980
CreatorsToy · Wichman · Lane A.I. Design for Epyx
LanguageC + 8086 asm ~18,300 lines
PlatformIBM PC, DOS CGA text mode

Lineage

Rogue PC is the IBM PC port of Berkeley Rogue 5.2/5.3, done by A.I. Design (Michael Toy and Jon Lane) and published by Epyx in 1985. It is a sibling of Rogue 5.4, with colours, CP437 line graphics and a title picture. Our build is the modern C port of the 1.48 source. See the family tree.

Credits

Michael Toy, Glenn WichmanDesigned Rogue
Ken Arnold, Jon Lane, Michael Toy“Various implementations” (title screen)
A.I. DesignIBM PC adaptation
EpyxPublisher (copyright 1985)
rogue-pc-modern-CModern C port of the 1.48 source (MestreLion/roguepc)

Screenshots

The credits title screen
The title screen, with the original credits and “Rogue’s Name?”.
A lit room with gold
First steps: “Hello Shrine. Welcome to the Dungeons of Doom.”
Fighting a hobgoblin
A fight: “You swing and hit the hobgoblin.”
Inventory with a cursor
Inventory: food, ring mail, a mace, a bow and arrows.

Trivia

What's unique

Code dive

Stats

ThingCountNotable ones
Classes1
Monsters26One per letter, as in Rogue 5.x.
Potions14
Scrolls15
Rings14
Wands & staffs14
Weapons10
Armour8
Traps6
Levels26+Amulet on level 26.

Manual

The Epyx “Rogue” instruction manual (1985) is not ours to host; read it at The Rogue Archive (HTML).

Getting started

  1. Open the game, type a name at “Rogue’s Name?” and press Enter.
  2. Move with the arrow keys, numpad or hjkl; walk into monsters to fight; x explores.
  3. Enter lists every command; i the inventory. Tiles / Text switch the look.
  4. > goes down the stairs.
  5. All keys: the in-game guide.

Help

No walkthrough exists. Tips:

Cheats