game over, man · reach the FTL transmitter of a colony gone silent
> Enter the dungeonAlienHack is its own C++ code, “loosely based on AliensRL by Kornel Kisielewicz”, a 2007 seven-day roguelike after the film Aliens. Like that game it casts you as a lone soldier in a labyrinth of predatory aliens. It has no descendants. See the family tree.
Played here: AlienHack 0.9.1 beta (SockPuppet8/Alienhack @ b843d42), compiled to WebAssembly.
| Sock Puppet | Author (SockPuppet8 on GitHub), game and RL-Shared library |
| Kornel Kisielewicz | AliensRL (2007), the inspiration |



Zone vision code, README keys)src/Model (actions, objects) and src/Console (interface).| Thing | Count | Notable ones |
|---|---|---|
| Aliens | 15 | Juvenile, Warrior, Gladiator, Elite, Harrier, Hunter, Slayer, Reaper, Facehugger, Fasthugger, Spitter, Death Spitter, Hulk, Queen, Worker. |
| Weapons | 11 | Pistol, SMG, pulse rifle, sawn-off and combat shotgun, Colt, flamer, smart gun, laser, canister rifle, machine pistol. |
| Armours | 8 | Flak jacket to power armour; chemhazard suits resist acid. |
| Pickups | 18 | Medkits, neutraliser, 8 ammo kinds, stun, frag, incendiary and krak grenades, demolition charge, credit chips. |
Sock Puppet's README (public domain): read it here (text). The in-game help page has the key table.
No walkthrough exists. Rules of thumb:
No wizard or debug mode in the code. Export save / Import save keeps backups.