Welcome to the changelog for FAangband. This file tracks the changes made since 1.4.4. FAangband 2.0.1 =============== This version mainly fixes bugs and corrects balance from version 2.0.1. FAangband 2.0.0 =============== This version is an attempt to rebuild FAangband 1.4.4 (FA) on top of latest Angband (V). There are a great many changes both from V and from FA, so I'm not going to list all of them. Some obvious points: - V's 4.2 classes are used, so the same as old FA classes except that Assassins have been replaced with Blackguards, and the spell lists are very different. - The monster list is a fusion of the V and FA lists. - Combat is closely based on FA. - Ego items (including jewellery) and artifacts are straight from FA, but other objects are mostly as in V. GitHub release notes (github.com/NickMcConnell/FAangband/releases) ================================================================== Release 2.0.1 (30 September 2021) --------------------------------- This is mainly bugfixes and a few balance tweaks from version 2.0.0. Release 2.0.0 (22 August 2021) ------------------------------ This is a significant re-write of FAangband. FAangband was originally forked from Oangband, and developed until around 2014 with version 1.4.4. Development was restarted in 2020, with a rewrite aimed at re-implementing the best features of original FAangband but based on the latest Angband code base. Since this version is heavily based on Angband there are way too many people to thank here, but I would like to mention: * Arralen * backwardsEric * Cuboideb (Diego Gonzalez) * David Medley * dhouseholder * EugeneLesnov * Gwarl * HolyRage * Ingwe Ingweron * jevansau * kheldar * MITZE * Rodent/Sideways/sulkasormi * Sacksquatch * wobbly for specific FA_related help.