Prospector R197 (2014): a roguelike in space: fly a scout ship through an unexplored sector, land your away team on alien planets and get rich enough to retire.

About the game

Prospector (Matthias Mennel, 2008–2014, written in FreeBASIC) is a roguelike in space. Megacorporations pay freelance prospectors to map an unexplored sector: you command one scout ship with a captain, pilot, gunner, science officer and doctor. You fly between stars, scan planets, land an away team to map the surface, collect resources and biodata, and sell it all at the company offices of the three big stations. You can also trade, hunt pirates, become one, take missions or dig for the ruins of an extinct alien race. Fuel, oxygen, hull points and your crew's lives are the resources; the game ends when you retire rich (or die).

Everything is generated: the sector map, star systems, planets with their weather, monsters and caves, stations and their shops. Special planets hide unique dangers and stories.

Keyboard controls

The keys to remember

Enter
Menu of all commands on this screen
#/~
Explore (planet) / fly to an unvisited system (space)
</>
Walk to the ship, stairs or portal; in space fly to a planet or station
E
Equipment with a cursor: Enter = what you can do with the item
?
The game's help: manual, keybindings, configuration
S
Save and quit

Essential keys

Space

1-9/arrows
Fly
#/~
Explore: fly to the nearest unvisited system
>
Fly to the nearest planet or station, land or dock
s
Scan the planets of this system
l
Land (or enter a wormhole)
d
Dock at a station
L
Logbook and autopilot

On a planet

1-9/arrows
Move the away team, bump to attack
#/~
Auto-explore
<
Walk back to the ship and launch (or take stairs up)
>
Walk to known stairs, tunnel or portal and take it
f
Fire
i
Inspect: biodata, repairs
,
Pick up
O
Helmet open / closed

Ship and crew

@
Ship status
A
Crew roster, bind items to crew
E
Equipment (cursor, Enter = item menu)
T
Tactics
m
Message log

Game

Enter
Menu of all commands
?
Help: manual, keybindings, configuration
=
Configuration
S
Save and quit
q
Quit without saving
Complete key list (57 commands)
1-9/arrowsmove (keypad 5 waits)
Entermenu of all commands
5wait
#explore: fly to an unvisited system (also ~) (space)
>fly to the nearest planet or station (again: land or dock) (space)
<about < and > in space (space)
lland on a planet or enter a wormhole (space)
Ctrl+Lland at a chosen spot (space)
ddock at a station (space)
sscan planets (space)
fattack (space)
ttow a ship (space)
Dlaunch a probe (space)
rradio (space)
ccomment on the map (space)
earmor choice for the away team (space)
#autoexplore (also ~) (planet, ship, station)
<go up: walk to stairs, portal or the ship (again: use it) (planet, ship, station)
>go down: walk to known stairs, tunnel or portal (again: use it) (planet, ship, station)
llaunch (at the ship) (planet, ship, station)
jjetpack jump (planet, ship, station)
tteleport (planet, ship, station)
xexamine (planet, ship, station)
ffire (planet, ship, station)
Fautofire (planet, ship, station)
gthrow grenade (planet, ship, station)
huse medpack (planet, ship, station)
,pick up (planet, ship, station)
Ddrop (planet, ship, station)
iinspect (planet, ship, station)
cchat (planet, ship, station)
ooffer (planet, ship, station)
Oopen or close helmet (planet, ship, station)
Cclose door (planet, ship, station)
Rbioreport (planet, ship, station)
rradio (planet, ship, station)
@ship status
Acrew roster
Eequipment and inventory
Ttactics
Llogbook
Qmissions
Ctrl+Sfaction standing
Ctrl+Aincome and expenses
mmessage log
?help
=configuration
Itoggle autoinspect
Ptoggle autopickup
Ctrl+Htoggle HP display
Ssave and quit
qquit without saving
atoggle active sensors (space combat)
sdrop shields (space combat)
Mtoggle manoeuvring jets (space combat)
ffire ship weapons (space combat)
Rrun and flee at the map edge (space combat)

Saving your game

Tips

New player's guide

Your first flight

  1. Title menu: New game. Pick a ship (the Light Scout is the all-rounder), a captain and the offered crew; Enter takes the defaults.
  2. You start next to a small station. Press #: the ship flies to the nearest unvisited star system.
  3. At a star, s scans a planet, l lands on one (pick it with the cursor).
  4. On the surface press # to explore. Pick up what glitters (,), inspect plants and corpses for biodata.
  5. Before oxygen runs low press <: the team walks back to the ship and launches.
  6. In space > flies to the nearest station and docks. Walk into the company office to sell your map, biodata and resources.

Staying alive

Getting rich

Playing in the browser

Manual

The game's manual by Matthias Mennel (version 1.1, 2014; some keys changed later, the lists above are current): open Manual.pdf.

About this version