Forays into Norrendrin 0.8.4: a tactical fantasy roguelike with no classes and no experience: shrines, feats and five weapons you always carry.

About the game

Forays into Norrendrin (Derrick Creamer; version 0.8.4, 2015) is a streamlined fantasy roguelike about tactical combat. There are no classes and no experience points: you get stronger by finding the shrines on each level (combat, defense, magic, spirit, stealth), which raise a skill and let you pick feats. Every character carries the same five weapons (sword, mace, dagger, staff, bow) and three armors and switches between them; weapons pick up enchantments and armors get damaged on the way. Light matters: your torch shows you the dungeon and shows you to the monsters. The descent is one way, 20 levels deep, and ends at the demons' pit.

Keyboard controls

The keys to remember

?
In-game help: overview, skills, feats, spells, items, tips
x
Explore automatically until something happens
Enter
Menu of all commands
i
Inventory with a cursor: letter = use, Shift+letter = drop, Enter = all actions
>
Take the stairs down (from anywhere: walks to the stairs you have seen; press again to take them)
q
Quit or save (the browser also saves by itself)

Essential keys

Moving

1-9/arrows/hjklyubn
Walk, attack by walking into a monster
5/.
Wait a turn
x
Explore
X
Travel to a place
>
Stairs down (walks there first)
w
Walk in a direction

Fighting

e
Equipment: switch weapon and armor
1-5
Switch weapon (top row)
8 9 0
Switch armor (top row)
s
Shoot the bow
z
Cast a spell
r
Rest (once per level)

Items

i
Inventory
a
Apply (use) an item
f
Fling an item
g
Pick up
d
Drop
\
Known item types

Looking

Tab
Look around
m
Dungeon map
p
Previous messages
c
Character sheet and feats
t
Torch on/off
Complete key list (32 commands)
TabLook around (Tab again to cycle between targets)
rRest to recover health/mana/exhaustion & repair equipment
tTurn your torch on/off
zCast a spell
eView and change equipment
sFire an arrow
iView your inventory
aUse a consumable item
fFling an item
gPick up an item
dDrop an item
xExplore automatically until something happens
XTravel to a specific location
.Wait one turn
>Take (or walk to) the stairs down
oOperate terrain
wWalk automatically in a direction
mView dungeon map
pView previous messages
\View known items
cView character info, including feats/other active abilities
qQuit or save
=Change options
?View the help screen
-View this command list
EnterMenu of all commands
<There are no up stairs (says so)
1-9/arrows/hjklyubnWalk, attack by walking into a monster
1-5Switch weapon (top row)
8 9 0Switch armor (top row)
Shift+letterDrop that item (inventory list)
Ctrl+letterExamine that item (inventory list)

Saving your game

Tips

New player's guide

Your first minutes

  1. Start a game from the menu with a, type a name (or Enter for a random one).
  2. Read the tip boxes: they explain each thing the first time it happens.
  3. Press x to explore. It stops when something shows up; press it again to go on.
  4. Walk into monsters to attack. When hurt, finish the level's fights and rest with r.
  5. Step on a shrine (_) to raise a skill, then press > to walk to the stairs and go down.

Health and danger

Health does not come back by itself: resting once per level, bandages and potions are all you have. Watch the status column: bleeding, poison, burning and stuns show there. Retreating into a corridor so only one monster reaches you is often the best move.

Equipment

You never find new weapons, only better versions of the ones you carry: enchantments (e.g. of echoes) and damage (weak point, dulled, stuck…) show on the equipment screen e; resting repairs it. Full plate protects most but clanks with every step.

Playing in the browser

Credits

About this version